local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133225206
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 206001
L2_1.gadget_id = 70500000
L3_1 = {}
L3_1.x = -6076.717
L3_1.y = 200.438
L3_1.z = -2963.478
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 350.844
L3_1.y = 284.703
L3_1.z = 12.196
L2_1.rot = L3_1
L2_1.level = 33
L2_1.point_type = 1001
L2_1.area_id = 18
L3_1 = {}
L3_1.config_id = 206002
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = -6060.781
L4_1.y = 201.681
L4_1.z = -2962.323
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 341.035
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 33
L3_1.point_type = 1008
L3_1.area_id = 18
L4_1 = {}
L4_1.config_id = 206003
L4_1.gadget_id = 70500000
L5_1 = {}
L5_1.x = -6069.612
L5_1.y = 200.944
L5_1.z = -2963.122
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 327.257
L5_1.y = 309.653
L5_1.z = 11.923
L4_1.rot = L5_1
L4_1.level = 33
L4_1.point_type = 1001
L4_1.area_id = 18
L5_1 = {}
L5_1.config_id = 206004
L5_1.gadget_id = 70500000
L6_1 = {}
L6_1.x = -6079.577
L6_1.y = 200.166
L6_1.z = -2964.922
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 7.031
L6_1.y = 344.34
L6_1.z = 10.08
L5_1.rot = L6_1
L5_1.level = 33
L5_1.point_type = 1002
L5_1.area_id = 18
L6_1 = {}
L6_1.config_id = 206005
L6_1.gadget_id = 70500000
L7_1 = {}
L7_1.x = -6052.772
L7_1.y = 200.72
L7_1.z = -2967.276
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 3.629
L7_1.y = 256.444
L7_1.z = 14.708
L6_1.rot = L7_1
L6_1.level = 33
L6_1.point_type = 1002
L6_1.area_id = 18
L7_1 = {}
L7_1.config_id = 206006
L7_1.gadget_id = 70500000
L8_1 = {}
L8_1.x = -6061.82
L8_1.y = 201.539
L8_1.z = -2962.495
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 335.345
L8_1.y = 0.0
L8_1.z = 33.716
L7_1.rot = L8_1
L7_1.level = 33
L7_1.point_type = 1008
L7_1.area_id = 18
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 206001
L5_1 = 206002
L6_1 = 206003
L7_1 = 206004
L8_1 = 206005
L9_1 = 206006
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
